The progenitor of the DunjonQuest series, Temple of Apshai has earned a place in gaming history. One of the first games to explore the concept of Dungeons and Dragons on the computer. No more dice and pencils and pads of paper. It signalled the beginning of a new era in computer games, one that would last to this day. Temple had good gameplay and decent graphics, but due to space constraints, the room descriptions were found in the manual, as were treasure names and values, etc. This detracted somewhat from the fun as without the manual, the rooms all looked the same and the treasures were just numbers.