Museum of Computer Adventure Game History
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usborne-hayes
I can honestly say I learned how to program by reading these books.  A simply fantastic series of books.  Appearing childish at first with their cute little cartoon robots and such, they provide a solid, well-explained introduction to BASIC and machine code programming on 8-bit systems.  They support just about all 8-bit systems and most programs worked with 1K of memory! (anyone remember the ZX81?)  The games were the type-them-in-yourself sort, and were often well worth the trouble.  I've never seen a better set of programming books.  Short, and to the point.  Bigger is not always better.

At Usborne's request, the PDFs of their books have been removed from the museum. However, they have kindly provided their own PDFs of the entire series now at no charge, and these can be found here.


islandsecrets
A Computer Adventure Game: Island of Secrets
silvermountain
A Computer Adventure Game: The Mystery of Silver Mountain
applegraphics
Apple Graphics
beginnerbasic
Beginners' BASIC
computerbattlegames
Computer Battle Games
computerspacegames
Computer Space Games
creepygames
Creepy Computer Games
introcompprog
Introduction to Computer Programming: BASIC for Beginners
computergraphics
Understanding Computer Graphics
computerandvideogames
Usborne Guide to Computer and Video Games: How they Work and How to Win
machinecodebeginners
Usborne Introduction to Machine Code for Beginners
weirdgames
Weird Computer Games
writeadventureprograms
Write your own Adventure Programs for your Microcomputer
writefantasygames
Write your own Fantasy Games for your Microcomputer
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